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The Shadow Realm

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The Shadow world is the negatively charged realm that sits just under Terres. It much like Limbo, but instead of brimming with energy it absorbs energy and essence. As weak essence souls are absorbed by the Shadow realm it to grows larger and becomes more powerful. This ream was formed as an unintentional side effect from positive matter creation of Terres. The major expansion of the Shadow realm came at the Age of Woe because so many souls were snuffed out that all their essence couldn't be absorbed into Limbo. From time to time a being's essence may be able to substantiate into a corporal being. There are few types of creatures that are able to move into and out of the Shadow realm and most have Shadow Sight, which allows them to see their position on either world. Mana is constantly sucked away when in this realm, so those who travel here can't stay for long or they could become trapped. Characters will loose 5 mana an hour. Occasionally there are mana wells that spring up from Terres or Limbo, and a traveler can bask in its warmth and regenerate mana. Powers and skills involving mana usage costs twice as much in the realm of Shadow, and time speeds up though there is no aging. One year spent in the realm of Shadow would equal ten years on Terres. Gravity is more intense here by 33% making things move slower. Beings with shadow attacks draw essence straight out of their victims in the form of mana and wounds. Armor cannot absorb such attacks nor weapons can parry them. They are much harder to resist than Limbo weapons.


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